A player on the ground can score. A player in the air can't. Travel discipline
means every flight has a purpose, a timing, and a return plan — because the minutes you spend
airborne are minutes your faction fights one soldier short. Fly to recover, train, or restock.
Never fly to avoid the fight, and never go AFK overseas — an inactive traveller
is free respect for anyone who finds you.
POSTER: CRYSI · LR WAR ACADEMY SERIES · HOSTED BY NEXUS
02RUN THE NUMBERS YOURSELF
Pick a destination and how long until the faction needs you. See whether the flight fits the window — or costs the war. In an OC slot? Flip the clock to OC mode — the same math tells you whether you land before your crime completes or leave five teammates waiting on your seat. (OC mode suggested by Crysi.)
FLIGHT WINDOW PLANNER — LIVE SIMULATOR
30m
12h
Round trip total
—
Energy regen in air
—
Margin before call
—
03DOCTRINE
FLY WITH A PURPOSE
Low energy, quiet faction, real objective. Boredom is not a flight plan.
TIME YOUR TRAVEL
Check faction chat, Discord, leadership calls, and war status before wheels-up.
COMMUNICATE FIRST
Post in faction chat before you fly — where, why, and how long. Silent flights create problems.
NEVER AFK OVERSEAS
Return to Torn, bank your cash, tell the faction. An idle traveller is a farming target.
LAND READY
Energy pile built, calls monitored, ready to swing the moment you touch down.
OC SEATS ARE SHARED TIME
Your OC completing while you're airborne freezes the whole crew's payout. Run the planner on OC mode before every flight.
WARNING — WARTIME RULES CHANGE THE MATH. During a ranked war, long trips need
leadership approval, full stop. Don't fly when the enemy is stacking, pushing, chain building,
or calling targets — and never log off overseas mid-war. If a chain call goes out while you're
over the Atlantic, you are a spectator with a boarding pass.
NEXUS note: travel isn't the enemy — unplanned travel is.
A disciplined flight recovers energy, restocks the armoury, and lands minutes before the push.
An undisciplined one strands a soldier at 30,000 feet while the war is decided underneath them.
See Lesson 2 for what to do the moment you're back on
the ground and someone puts you in a bed.