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NEXUS War Activity Audit — Leadership Only


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🚨 NEXUS WAR AUDIT — RED ZONE ACTIVITY REPORT

War #39377 — LB vs Natural Selection II — Termed Loss — March 26–28, 2026
Generated: March 30, 2026 — Leadership Eyes Only
War Type
Termed Loss
Duration
47 hours
LB Score
6,216
Qualified (200E+)
76 members
Below Threshold
12 members
Red Zone Assists
ZERO

⚠ EXECUTIVE SUMMARY

12 members fell below the 200+ energy / 8+ attack threshold. NEXUS pulled historical stat snapshots for each member across the war period to determine what they were actually doing.

Key finding: Five members consumed xanax during the war (total ~1,950E across the group) and directed that energy entirely to gym training, not war targets. Three more were actively online — attacking outside targets or running crimes — while ignoring the war. Zero assists were recorded from any of the twelve.

This wasn't inactivity. For most of these members, the energy was there. It went somewhere else.

Full Audit Table

Member Lvl Xanax Δ Refills Δ Energy Used Attacks Won Δ War Hits Assists Δ Crimes Δ Verdict
Itadori 33 +3 0 ~750E 0 0 0 +60 GYM TRAINER
sleeping 56 +2 +1 ~650E 0 0 0 +45 GYM TRAINER
JimbowNL 50 +2 +1 ~650E +5 (outside) 0 0 +102 SELECTIVE
valrak66 100 +1 +1 ~400E +2 (war) 2 0 0 TOKEN EFFORT
DonKosi 59 +1 0 ~250E 0 0 0 GYM TRAINER
Ayrab 58 +1 0 ~250E 0 0 0 +11 GYM TRAINER
ImmuneAura 68 +1 0 ~250E 0 0 0 +13 GYM TRAINER
Andy_GCC 53 0 0 0E +1 (outside) 0 0 +36 SELECTIVE
CursedShadows 55 0 0 0E 0 0 0 +13 NERVE ONLY
Mario_Luwang 33 0 0 0E 0 0 0 +28 NERVE ONLY
NinjaMoose46 40 0 0 0E 0 0 0 +15 NERVE ONLY
Ikhram 9 0 0 0E 0 0 0 0 GHOST

Tier Breakdown

GYM TRAINERS — Energy Used, Deliberately Not on War (5 members)

Itadori, sleeping, DonKosi, Ayrab, ImmuneAura

These members popped xanax during an active war and sent every point of energy to the gym. Combined estimated energy consumption: ~2,150E across the group, producing zero attacks and zero assists.

Itadori is the most pronounced — 3 xanax (~750E) and 60 crimes during the war with 0 attacks of any kind. sleeping took 2 xanax plus a refill (~650E), won 0 attacks, while NS2 found and hit them twice — they were in Torn City, visible, and farmed while training gym.

SELECTIVELY ACTIVE — Online, Attacking, Just Not the War (3 members)

JimbowNL, Andy_GCC, valrak66

JimbowNL won 5 attacks and did 102 crimes — clearly had a full, active session — but aimed zero hits at NS2. Andy_GCC ran 36 crimes and landed 1 outside attack. valrak66 (L100) managed exactly 2 war hits for 15.26 respect on ~400E of xanax and refills.

NERVE ONLY / GHOST — Zero Energy Spent (4 members)

CursedShadows, Mario_Luwang, NinjaMoose46 were online enough to do crimes (13–28 offenses each) but never touched their energy bar.

Ikhram (L9) was completely dark — no crimes, no drugs, no attacks, no activity of any kind. New recruit; may not have known what to do or how to participate.

Individual Member Details

ItadoriL33
Xanax: +3 (~750E)
Refills: 0
Attacks Won: 0
War Hits: 0
Assists: 0
Crimes: +60
Highest energy usage of any red member. 750E to gym during active war. Also running crimes at 60 during the period. Fully active player who chose not to contribute.
sleepingL56
Xanax: +2 (~500E)
Refills: +1 (~150E)
Attacks Won: 0
War Hits: 0
Assists: 0
Crimes: +45
~650E consumed, zero attacks. Hit by NS2 twice during the war — was in Torn City, visible, and being farmed. Energy went to gym while being used as a punching bag.
JimbowNLL50
Xanax: +2 (~500E)
Refills: +1 (~150E)
Attacks Won: +5 (all outside)
War Hits: 0
Assists: 0
Crimes: +102
Most active red member by volume — 5 attacks and 102 crimes. But not a single hit or assist on NS2. The energy and attention was there. The war participation wasn't.
valrak66L100
Xanax: +1 (~250E)
Refills: +1 (~150E)
Attacks Won: +2 (war hits)
War Hits: 2
Assists: 0
Crimes: 0
L100 member with ~400E available. 2 war hits for 15.26 respect. The only red member who hit NS2 at all — but at L100, this is token effort at best. Remaining energy went to gym.
DonKosiL59
Xanax: +1 (~250E)
Attacks Won: 0
War Hits: 0
Assists: 0
250E consumed, zero output. Energy to gym.
AyrabL58
Xanax: +1 (~250E)
Attacks Won: 0
War Hits: 0
Assists: 0
Crimes: +11
250E consumed, zero attacks. Running crimes on nerve. Energy to gym.
ImmuneAuraL68
Xanax: +1 (~250E)
Attacks Won: 0
War Hits: 0
Assists: 0
Crimes: +13
250E to gym. Crimes on nerve. No war contribution.
Andy_GCCL53
Xanax: 0
Attacks Won: +1 (outside)
War Hits: 0
Assists: 0
Crimes: +36
No xanax but actively online — 36 crimes and 1 outside attack. Chose to use natural energy on non-war targets.
CursedShadowsL55
Xanax: 0
Attacks Won: 0
Crimes: +13
Zero energy used. Online for crimes only. Hit once by NS2.
Mario_LuwangL33
Xanax: 0
Attacks Won: 0
Crimes: +28
Zero energy. 28 crimes on nerve. Logged in, chose not to use energy.
NinjaMoose46L40
Xanax: 0
Attacks Won: 0
Crimes: +15
Zero energy. Minimal crime activity. Online but disengaged.
IkhramL9
Xanax: 0
Attacks Won: 0
Crimes: 0
Complete ghost. Zero activity of any kind. Level 9 — brand new recruit. May not have understood what was happening or how to participate.

Methodology & Data Notes

Data Sources: Torn API v2 — get_ranked_war_report (war #39377), get_player_personal_stats with historical timestamp lookups, get_faction_attacksfull for attack log cross-reference.

Snapshot Granularity: The Torn API stores stat snapshots at irregular intervals (roughly daily). Pre-war baselines were taken from the closest available snapshot before the war start (March 26, 14:00 TCT). Post-war snapshots land around March 26 20:00 TCT (~6h into war) through current (March 30). Deltas cover the approximate war period, not a precision 47-hour window.

Energy Calculation: Xanax = 250E per use. Refills vary by level but estimated at ~150E for this roster range. Natural energy regeneration not tracked (accumulates passively regardless of activity).

Assist Verification: Assists checked via both the ranked war report (attacks field includes assists on war targets) and historical attacksassisted stat snapshots. All 12 members showed zero change in both metrics.

Inference: When xanax delta is positive but attacks won delta is zero, the energy was consumed but not spent on attacks. The only other energy sink is gym training. This is a strong inference, not a direct observation — the API does not expose gym train counts.